Tag Archive for 'apple'

BitStories 2008-06-27: Intel and Vista, Firefox 3, Snow Leopard, SSDs, FriendFeed, and More

Here’s this week’s show! Have a listen, and check out the download/subscribe links and detailed show notes below.

This week’s show is about 47 minutes long and weighs about 42MB (it’s a 128kbps MP3). You can download the file directly, listen using the streaming player above, or (BEST OPTION!!1!) subscribe to the Bit Stories podcast feed in your favorite podcast aggregator (like iTunes). If you subscribe to the feed, you’ll get each show delivered automatically as it becomes available - probably once a week or so, with the occasional bonus video or audio segment thrown in for fun. Plus, we’ll love you forever if you subscribe! :-)

Here are some free-form notes and links for the stuff we talked about this week:

  • Intel’s JF1 Workplace of the future. It isn’t soundproof.
    Josh is not leaving Yahoo.

  • Intel’s Not Deploying Vista (NYTimes).
  • It’s more complex and subtle than “Vista Sucks”. Really.
  • Vista’s not really that bad - we’ve both used it. Stability, tablet features, etc. are much better than XP.
  • Why is Josh not using Vista today? Because he switched to Mac. It’s not that he doesn’t like Vista, it’s that he doesn’t like Windows. :-)
  • Conspiracy Theory #1: Intel is creating a Linux distro for employees. All the big companies are doing it!
  • Conspiracy Theory #2: Does Intel’s processor technology come from aliens? Did they tell us NOT to use Vista?
  • Firefox 3 was released! It set the Guinness record for software downloads in a day - 8+ million. Their servers were smoking craters for a while. Speed, stability, new UI, and memory footprint are much improved?
  • Is Firefox 3 threaded for multicore processors? We don’t know. Tell us!
  • The use of the term “you can’t swing a dead cat without hitting…” Swinging a dead cat is not endorsed by Bit Stories. Besdies, Josh is allergic to cats, except Serious Cat.
  • Snow Leopard news - GrandCentral, OpenCL, LLVM, and smaller app footprints.
  • Is Snow Leopard still going to have Rosetta emulation for PowerPC binaries?
  • Hard drives are only getting bigger and cheaper (can you even BUY a Mac with a drive smaller than 250GB?). So why reduce footprint? SSD (solid state disks).
  • Pay more for Windows on a netbook, or keep the price the same and make the SSD bigger?
  • SSDs are The Future, but they’re still WAY expensive (it’s a $999 option on the MacBook Air).
  • How few moving parts there really are in a laptop (HD and fan)
  • Where do you draw the line for legacy hardware support? Apple pushes the envelope because they control the whole stack. Microsoft has it a LOT harder, because they have to support such a wide variety of hardware.
  • Are Mac users more forgiving when Apple drops legacy support (smacks us around) than when Microsoft does it?
  • Josh cops to being an Apple fanboy
  • It’s a miracle that Windows even works at all, given how many different hardware drivers (of varying quality) that it needs to support.
  • Intel motherboards have finally dropped support for PS/2 ports. Josh is surprised in two directions - that they finally dropped them, and that they’re still around.
  • Incompatibility doesn’t happen as much on Apple, because they control the whole stack. But control comes at the expense of competition.
  • It’s amazing that Apple has let Psystar live for so long.
  • Twitter and Friendfeed
  • Twitter has problems.
  • The term “Plurk-up” is just GROSS.
  • Josh explains how FriendFeed sucks up and aggregates what your friends share, and let you have conversations around any of those things.
  • Josh had been resisting FriendFeed, but two things pulled him in - the conversations that were happening, that he was missing out on, and social gravity. Josh goes where his friends, his network, are. Enough of them are on FriendFeed now to make it worth it.
  • The joy you feel when you discover a new, efficient way to connect with people and read (RSS, Twitter, now FriendFeed)
  • FFToGo.com - nice mobile version
    FriendFeed is the source of all joy in the universe?

  • The addiction factor - isn’t FriendFeed just one more time sink?
  • It’s a balancing act - you have to be judicious on what you follow - feeds, Twitter, or FriendFeed. But the social aspect (things bubble up) of FriendFeed make it more efficient/potent, so you don’t have to search and dig for the interesting/important stuff.
  • The other obstacle - the “real time factor”. Interruptions - tweets pop up, distract.
  • Josh and Brian both have major FOMO - Fear Of Missing Out.
  • You have to train yourself to ignore, and to be compelled to read every. single. thing.
  • Use tools like Summize to track your name, topics, so you don’t miss the REALLY important stuff, and then be OK with the fact that most of the rest of it is a river. Stand in the middle, let it flow by, grab what’s interesting when you have time/attention.
  • FriendFeed helps with FOMO, because the interesting stuff bubbles up
  • Brian and Josh argue about which of us is more ADD.
  • Unread Item Syndrome - all these made up dysfunctions that we have…
  • Use a client like Twhirl or Twitterrific.
  • Be the boss of the tools, not the other way around
  • Training for “social media tools for software engineers” that Josh is working on, Brian to be a Guinea Pig
  • We can geek out over anything - never had a problem filling time. :-)

Are you thrilled that the show is back? Mad that we changed something? Think we suck for being gone so long? Just want to say hi? Post a comment, and let us know! Seriously. We crave the validation that your feedback brings. You have no idea how fragile our self esteem really is… :-)


Mac OS X 10.6 Snow Leopard: Reading from the Intel Cookbook

The Apple WWDC 2008 keynote has come and gone, and my wild speculation about what Apple might say about the next version of OS X, 10.6 code named “Snow Leopard” (and affectionately christened “Snot Leopard” thanks to a typo during my WWDC liveblogging ;-) ), that it would be announced as the operating system for a “netbook” or Mobile Internet Device powered by the Intel Atom processor, didn’t come true. In fact, besides a brief reference to an after-lunch WWDC session (under NDA), Steve Jobs didn’t say much about Snow Leopard at all. Since then, a few more details have become available, and Apple has put up a page with the (limited) info:

http://www.apple.com/macosx/snowleopard/

Much has been written about the more controversial questions - are they really not adding any new features? Are they going to drop PPC support? Is it going to be 64-bit only (and if so, what about early Intel Core Duo chips that aren’t fully 64-bit capable?). I’ll leave all that to the people who know what they’re talking about. But what strikes me as interesting is that the few fundamental technologies they HAVE discussed looks like a mirror image of the technologies Intel, and specifically, my group Intel Software Network (we’re Intel’s developer community), have been promoting and evangelizing to software developers for quite a while now.

First, I have to cling to my hope and dream that one day, Apple will release something along the lines of a “netbook”, like the Asus Eee PC or the MSI Wind. Something like the MacBook Air, but much smaller. Apple’s throwing fuel on that particular speculative fire with statements like this:

Snow Leopard dramatically reduces the footprint of Mac OS X, making it even more efficient for users, and giving them back valuable hard drive space for their music and photos.

Having recently paved and done a clean install of Mac OS X Leopard on my MacBook Pro, I can tell you that the operating system itself only takes up about 5.5 GB of hard drive space. Hard drives are growing in capacity and dropping in price at an astounding rate (did you ever dream you’d be able to pick up a terabyte of disk space for a couple hundred bucks?). So why would Apple care about reducing that 5-6 GB footprint, when drives are huge and cheap? Think SSD. Solid State Disks. Like the ones in the netbook devices. The Asus Eee PC I got to play with a while ago had a 4 GB SSD. Current models have 12 or 20GB. Fast, efficient, and no moving parts. Perfect for mobile devices. But still really expensive - you can get a 64GB SSD in a MacBook Air instead of the much slower 80GB hard drive, but it will cost you a cool $999 for the upgrade. SSDs are coming down in price, but they’re still going to be expensive in any really large sizes for a while. So, if Apple was thinking of doing a Mobile Internet Device or netbook, it makes sense to squeeze OS X down as much as they can, to make, say, an affordable 16GB SSD a viable option that won’t get hogged by just the OS.

Next, there’s the new “Grand Central” technology, that focuses on taking full advantage of multicore processors:

“Grand Central,” a new set of technologies built into Snow Leopard, brings unrivaled support for multicore systems to Mac OS X. More cores, not faster clock speeds, drive performance increases in today’s processors. Grand Central takes full advantage by making all of Mac OS X multicore aware and optimizing it for allocating tasks across multiple cores and processors. Grand Central also makes it much easier for developers to create programs that squeeze every last drop of power from multicore systems.

Emphasis mine. Intel Software Network has been banging on the multicore drum for quite a while now, ever since it became clear that the future of processor performance was more and more cores working in parallel, rather than ever-increasing clock speeds. In fact, we have a whole multicore developer community (hosted by my awesome colleague, Aaron Tersteeg) dedicated to multicore programming resources, tools, learning, and access to the Intel experts who literally wrote the book on this stuff. I’m sure as Snow Leopard gets closer, you Mac developers will (hopefully) be seeing a lot more details from both Apple and Intel on how to make your apps sing on many-core processors. It’s the biggest fundamental shift in computing since, say, the x86 architecture became the standard. I can’t wait to see this gain broader acceptance and implementation.

Finally, Apple teases us with this little tidbit on the vaguely-named Open CL (Open Computing Language), apparently aimed at taking advantage of upcoming super-powerful GPUs for other computing tasks:

Another powerful Snow Leopard technology, OpenCL (Open Computing Language), makes it possible for developers to efficiently tap the vast gigaflops of computing power currently locked up in the graphics processing unit (GPU). With GPUs approaching processing speeds of a trillion operations per second, they’re capable of considerably more than just drawing pictures. OpenCL takes that power and redirects it for general-purpose computing.

They don’t name any one company’s products or technologies, but it’s well known that Nvidia and Intel are both working on many-core GPUs that support “GPGPU” - General Purpose (Computing) on the GPU. And again, my group, Intel Software Network, has a whole community (this one just freshly minted!) dedicated to what we call Visual Computing. Steve Pitzel hosts this community (Steve has more interesting stories than ANYONE I know - ask him some time!), and the super swanky page design came from our resident web development wizard, Kevin Pirkl. Intel has a little upcoming product called Larrabee that we think is going to really turn the notion of what a GPU is for on its head. Have you noticed how Nvidia has been getting very aggressive towards Intel, some might say even attacking? Yeah, it’s because of Larrabee. And knowing Apple, they’ll be right there, ready to take advantage of all of the advances in the visual computing world. Competition is a good thing.

Anyway, that’s it for today’s dose of idle speculation, and listening to me play armchair industry analyst. I have to say it feels pretty cool to work for a company (Intel) that has such influence over the world of technology. I get to see SO MANY COOL THINGS in the course of my job, I feel spoiled. And I try to share as much with you as I can - like tomorrow, I’ll be filming demos at the Research@Intel event at the Computer History Museum in Mountain View. From the previews I’ve seen, some of this stuff is just freaky sci-fi cool. I can’t wait to see it, shoot it, and get it out to you. As usual, I’d love to hear your thoughts, even if all you have to say is how wrong you think I am. Leave it in a comment! :-)
Crossposted on the Intel Software Network blog


Liveblogging the WWDC 2008 Steve Jobs Keynote

I’m pretty much counting on Twitter being down (or rather, turning into a smoking crater where their servers used to be) during this morning’s Steve Job’s keynote at WWDC. So I’ll be liveblogging it here. I’m not at WWDC, but will be following via various online tools, and geeking out with fellow Macheads at Intel while it’s going on. This post is mostly going to be my observations and opinions on the news, rather than actually breaking the news, so if you want to follow along as “live” as you can, check out ArsTechnica’s live coverage, MacRumorsLive’s autoupdating page, and Engadget’s live coverage. Twitter and Summize also have a page set up to track the news, but like I said, my money’s on Twitter getting obliterated (it’s already flaky this morning).

The world is about to change. New iPhone. The iPhone App Store. And then what? New devices? OS X 10.6 “Snow Leopard” (here’s my prediction on what that one really means). I can’t wait! This is better than Christmas! :-)

I’m in the new JF1 “living room” area at Intel, where they have a few tables set up under a 65″ plasma TV. I’m hooked up to it, using it as my external monitor, getting ready to scour the interwebs for each new tidbit as it makes its way from the mouth of Steve. I’ve got my Mountain Dew and some Pop Tarts. I’m ready. Let’s do this thing! :-)

Josh Liveblogging WWDC 2008 Keynote

Steve’s on stage now. We’re getting the best updates from the Ars IRC channel (#wwdc on irc.arstechnica.com). Steve’s talking about the enterprise features of the iPhone 2.0 software - calendar and contact sync, remote wipe, etc. Stuff we already knew. Now he’s bringing suits out on stage, from other companies. Stuff we hadn’t heard already - capability of viewing office documents, SharePoint access, VPN and two factor authentication (as in SecurID/SoftID). Cool…

Now talking about the iPhone SDK and how many similarities it has with the “real” OS X kernel and code. APIs are the same, line for line. Location-based services, 3D positional audio, how easy it is to develop for it and debug it, etc. Showing a new demo app, “Nearby Friends”, which sounds really cool. I’ll have to go back and watch the video of this, showing how easy it is to build an application, live. Talking about how much developers love coding for this platform. Yay, look how awesome we are!

Now comes the game demos. First up, Sega, talking about Super Monkey Ball. I have a love/hate relationship with that game on other platforms. The “party” parts of the games are really fun, but the “roll the monkey in a marble across this platform surrounded by a bottomless abyss on all sides” are freaking FRUSTRATING. In the keynote, they’re saying the demo looks awesome. Full “tilt” control using the accelerometer. Will be available “at the launch of the app store” for $9.99. Not a bad price - people were speculating that iPhone apps would be a lot more expensive - $20 to $40.

Now demoing an eBay app, which sounds technically cool, but honestly isn’t very interesting to me because I don’t use eBay. Now they’re talking about an app called “Loopt” (”connecting people on the go”), which Ars is excited about, but I’ve never heard of. Sounds like “friends on a map, showing you what they’re doing”. I’m not to keen on the idea of these kinds of apps, but I guess I’d have to see a GOOD one in action to really decide.

BTW, thanks to Brent, Matt, Tod, and Jerry, who are sitting around the table, correcting my mistakes and typos as I write this. :-) Matt’s trying to listen to a live audio stream, which is sort of working, but it’s more delayed than the Ars IRC feed (which is AWESOME! FAR better than any other way I’ve done this before. Thanks Ars! :-) )

Matt listening to a WWDC keynote audio stream. Sort of.

Showing a Typepad blog authoring app, that’s going to be free at the app store launch. Yawn. Show me a generic XML-RPC compatible editor (I can has MarsEdit for iPhone please?) or something that’ll work with WordPress and I’ll be interested. I’m sure that will come soon enough. And an AP “see local news and photos based on your location” app. Sounds kind of dumb - how much news do you know of that has specific location information, more than just “Dateline: this city”? Meh.

Next up a game developer showed off a couple of games that look cool (kind of hard to get a sense of them when I’m reading text descriptions in an IRC channel - I’m sure we’ll see lots about the games soon enough). And an indie dev who works in the insurance industry made a really cool virtual musical instrument app called “Band” that he developed in 8 months in his spare time. And now talking about Major League Baseball. Woo! Not.

Now showing off a bunch of medical reference/learning applications. Talking about med students and K-12 education. I love the idea, but how many K-12 students do you know that have iPhones (or would be allowed to have iPhones by their school’s policies)? Still, very cool ideas, and it’s great that these applications are coming, and relatively easy to develop.

Enough with the 3rd party app demos. I want to know what Apple has to show us today!

OK, now Forstall’s talking about the lack of a good chat platform, and how to receive notifications from your apps while they’re not running. He says the WRONG solution is background processes, because they sap battery life and performance. (And now he’s showing how Windows Mobile does this, and making fun of it! :-) ) “We have come up with a far better solution.” A push notification service to all developers. When your app is running, you’re connected to a server. When you quit, the connection dies. Apple maintains a persistent IP connection to the iPhone, and 3rd parties can push notifications through that server to the phone (badges, sounds, alerts, etc.). Alerts can include buttons to automatically launch your app (so it doesn’t have to stay running the background), and the phone only has to maintain one server connection (presumably to Apple) to make this works. Works over wifi and cellular. Coming in September. I have to admit, this seems like a really clever solution to a really tough problem. We’ll see how it works out in real life!

Steve’s back on stage, and talking about new iPhone 2.0 software features. Contact search, iWork (create and edit iWork docs - cool!), bulk delete and move in email, save images from emails, new calculator, explicit content filters, and new language support for Japanese and Chinese character input - draw them with your finger. That’s a welcome feature for a lot of people, I’m sure. The 2.0 software update will come in early July, will be free for iPhones, and $9.95 for iPod Touch owners (gouged again!).

Now on to talking about the app store. Wireless download and install, automatic updates, devs set prices and keep 70% of revenues. “We FairPlay apps” - FairPlay is iTunes’ DRM for music, so that means that apps will be locked (and presumably, cracked shortly thereafter - FairPlay has a reputation of being pretty breakable). If your app is larger than 10MB, you can only install over wifi. Enterprise apps can be deployed on the intranet, downloaded to your computer, then synced and installed via iTunes. Sounds like a good solution for corporate apps.

Now for something completely different: Mobile Me, new mobile service. Worst kept secret in the industry - this is basically .Mac done right - “Exchange for the rest of us”. Works on Mac, PC (woo!), and iPhone (double woo!). Push your contacts, email, calendar, and files into the cloud, and keep them in sync across all devices. But I do this already with Google - Gmail, Reader, Docs, Calendar. Will be interesting to see how this compares. Or maybe MobileMe will just be powered by Google. The site is me.com. Going into a demo now - I’ll check this out myself later, see if it’s worth it. It’s a cool idea, regardless. $99/year, 20GB of storage, and there’s a 60 day free trial. Expensive for what you get. I’ll probably pass. “Available with iPhone 2.0 in early July”. So, does that mean no iPhone until early July?

OK, now he’s talking about the new iPhone. “Next challenges.” 3G, enterprise, 3rd party apps, more countries, more affordable. iPhone 3G introduced today (big surprise!). Even thinner. The back looks plastic, black. Solid metal buttons. Same display and camera. Flush headphone jack (yay - no more adapters!). Improved audio. Feels “even better” in your hand.

3G = faster data downloads. Email attachments and downloads. Doing a video demo speed comparison between EDGE and 3G. 3G is faster. Duh. Comparing to other 3G phones. It’s faster. Of course it is. Tell us something new! Show us pictures! Their claiming “great battery life”, which was one of the big concerns with previous 3G chipsets (which were also too big).

Talking about location services now, and “GPS”. The question is, does it have REAL GPS (satellite-based, not tower based)? From the demos (tracking a drive down Lombard street), it looks to be the real thing. Or at least, good enough to pass for it (smooth tracking, etc.).

More countries - they’re aiming for 12 countries for the 3G launch, with a stretch goal of 25 70 (!) countries over the next several months. Hear that sound? It’s the bottom dropping out of the international iPhone resale grey market. ;-)

More affordable. It started at $599, sells now for $399. 3G 8GB iPhone is $199. Yow! Nice! 16GB is $299. And “something special” - a white one, 16GB. Same price. Saying launch in 22 countries on July 11. I wonder if the U.S. is one of those countries? Showing a new iPhone commercial. Twice.

Jobs has left the stage. No “one more thing”. Nothing on Snot Snow Leopard OS X 10.6 (though they said there will be a session after lunch to talk about it, that’s under NDA). Bummer! I still held out hope for a new hardware class of device, Atom powered. Oh well - there’s always MacWorld 2009 in Januuary!

This was fun. Ultimately, there’s no real new hardware. We all knew about the new iPhone and its features ahead of time. Kind of bummed that it won’t go on sale for a month, but that gives me more time to save up my pennies. ;-)


Why I think Apple OS X 10.6 “Snow Leopard” is for upcoming Atom-based devices

It’s the week before Apple’s Worldwide Developer Conference (WWDC). That means the rumor mill is in overdrive. I’m not immune - it’s fun to speculate! :-) Take this post for what it’s worth. I don’t have any inside information, I don’t know any secrets, I’m just guessing and having fun.

Besides the new 3G iPhone (which is almost a certainty), the other juicy tidbit that surfaced this week was news of a new operating system revision - OS X 10.6. Jacqui at Ars got the scoop, letting us know that it’s supposed to be called “Snow Leopard”, move completely to Cocoa (dropping legacy Carbon support), and that it will be for Intel processors only (dropping support for the PowerPC chips in older Macs), and not contain any new features, only enhancements to stability, performance, and security.

But a few things just don’t add up to me. It sounds plausible that a new operating system would get announced at the Developer conference (as opposed to a consumer event), to give developers time to get ready for its release. I could buy that it’s Intel-only - they’ll probably drop PowerPC support at some point. But it does seem a little soon to be talking about the next OS release - OS X 10.5 Leopard has barely been out 8 months. And people would be reluctant to plunk down the $129 that Apple has always charged for a new release of Mac OS X if it doesn’t have any new features.

Then, yesterday, it hit me. What if this new version of Mac OS X, 10.6 “Snow Leopard”, isn’t intended for Macs at all, but for a new class of device altogether? Say, the long-rumored Apple tablet device, a Mobile Internet Device, based on the new Intel Atom processor?

I’ve been chewing on this for a while, and it all makes sense. I can’t find anything that refutes the idea. And the more I think about it, the more I think I’m right. :-) I haven’t seen anyone else speculate along these lines (though I could be wrong), so if that’s the case, I may get to say “you heard it here first!” :-)

Here are the reasons I think the new OS is for a new class of Atom-based, non-Mac devices:

  1. A “tablet” device, bigger than an iPhone but smaller than a MacBook, has been rumored FOREVER. How many appearances has it made it to John Siracusa’s WWDC and MacWorld Bingo cards? ;-)
  2. An Intel Germany executive was recently quoted as saying Apple would be launching an Atom-powered mobile internet device at WWDC (this was later denied by Intel).
  3. Banners were spied at the Moscone Center this week with “OS X Leopard” and “OS X iPhone” on them. Some have speculated this might mean Apple is going to license OS X to 3rd party manufacturers. But what if it means there will be a new class of device that runs OS X that’s not a Mac computer, but isn’t an iPhone either?
  4. It doesn’t make sense to do a whole new OS release (10.5 –> 10.6), with a new code name (”Snow Leopard”), but not add any new features. If they were just going to improve performance, security, and stability, that’s what point releases, like the recent 10.5.3 update, are for. For every one of the six “full” releases of OS X, up through 10.5 Leopard, they’ve charged $129 for the upgrade, but each version has added significant new features. People won’t want to plunk down money for 10.6 without new features, but if 10.6 IS for a new class of Atom-based devices, it would make sense to classify it as a whole new release, with a new version number and code name, since it won’t be sold on its own. The “Snow Leopard” code name also seems to indicate something related to Leopard, but different. No previous OS X code names (Puma, Panther, Tiger, etc.) have had such a close correlation.
  5. Dropping support for legacy technology, like the PowerPC processors, and dropping Carbon for Cocoa, has to happen sometime. But the timing makes perfect sense if 10.6 is for a new class of device that won’t even have those technologies. No need for PowerPC support if the devices that run the OS are going to have Intel Atom processors. No need to maintain legacy Carbon applications if Apple wants to encourage developers to write new applications in Cocoa for this new class of device.
  6. As I was talking about this idea on Twitter a while ago, @davechen pointed out a Gizmodo article that says 10.6 will still support PPC chips. But what caught my eye in the article was this little tidbit: “A number of drivers didn’t load on a Core 2 Duo MacBook, because it was using a 64-bit kernel and the drivers were only 32. The kernel was not only 64-bit though.” I could be completely wrong here, but I think the Intel Atom processor doesn’t have the 64-bit capabilities that the Core 2 processors do. So the seeming backwards step of not having 64-bit drivers could make sense for Atom.
  7. Maybe developers will use a new version of the iPhone SDK to write apps for these new devices. Perhaps that’s why the SDK has been Intel-only from the beginning. Apps for the iPhone are compiled for its ARM processor, completely different from either Intel or PPC architectures. But why complicate things with PowerPC stuff if you wanted to expand the SDK to create apps for the Intel x86 architecture in Atom (which could compile and run natively on Intel CPUs).

Like I said, it’s just a lot of guessing and speculation at this point, but I think it holds together pretty well. If Steve Jobs wanted to say “oh by the way, we’re introducing a whole new class of device” during his WWDC keynote on Monday, he’s want to give the audience full of developers a heads up so they can start writing apps.

Think I’m on to something? Want to debunk my thinking, and tell me I’m full of crap? You’re welcome to. Maybe this will attract the notice of the Macalope or Daring Fireball’s Jon Gruber, and I’ll get the full “you’re an idiot, and here’s why” treatment from them. *swoon* Either way, it should be fun! Only a couple more days until WWDC, and we’ll know if I’m right or wrong! :-)


I Have the Coolest Keyboard in the World - Apple Wireless Keyboard

It’s been over a year since I got my beloved MacBook Pro (when I joined Intel Software Network). For most of that time, I’ve been using one of the previous generation Apple Wireless Keyboards - the one with the white keys and transparent base. It’s been a great keyboard (even though the white keys get filthy, and the transparent housing lets you see all the disgusting gunk, dust, and board chow that gets caught in there). A couple of weeks ago, I was helping our department admin order an Apple keyboard for someone else in the group, and she asked if I wanted one. What do you think I said? ;-) A day or so later, in email, she asked if I wanted wired or wireless. I thought for a minute - the new Apple Wireless Keyboard doesn’t have the full size separate number pad, arrow keys, and PgUp/PgDown/Home/End keys (the wired USB version does). Could I live without those? I decided to give it a try.

Last week, the new keyboard arrived, and I’ve been blown away by it ever since. :-)

It’s Bluetooth, which means that it will work with more than just Apple computers. It does have some Mac-specific keys, though, like Exposé and Dashboard. It also has the traditional Apple volume up/down/mute, and eject keys, and this latest version adds media shuffle controls - Play, Next, Previous, etc. - which to my delight work to control iTunes even when I’m in another application (like right now, writing this in MarsEdit). But the amazing part of it is just how freaking thin and light it is:

Apple Wireless Keyboard, Old and New

It is much smaller than the previous full sized keyboard. The little roll at the top/back holds 3 AA batteries. One end of the “roll” unscrews for battery access, and the other houses the power/pairing button.

Apple Wireless Keyboard, MacBook Pro

The keyboard is almost exactly the same size as the actual keyboard on the MacBook Pro:

Apple Wireless Keyboard, MacBook Pro
Apple Wireless Keyboard, MacBook Pro

So how has it been to use it for a few days? It took some getting used to. My fingers had to relearn the spacing/layout of the new keyboard, but that happens with any keyboard. And now that I’ve gotten used to it, I’m in love. The feel is wonderful. Even though the keys are shallow, and the whole thing is very thin, the tactile response of each keypress is lovely. The old keyboard feels mushy and stiff (at the same time) and bouncy by comparison.

Do I miss the full size number pad? Not really. Once, today, I was typing a phone number or a zip code or something, and my hand went to reach for it, then realized it wasn’t there. Not a big deal. The arrow keys are in roughly the same place (and exactly the same place as on the MBP itself), and the trick of using Fn+Left, Right, Up, and Down for Home, End, PgUp, and PgDn is the same thing you have to do on the integrated keyboard, so that, too, isn’t really a big deal. I do kind of miss the dedicated forward Delete key, but again, Fn+Backspace does the trick, just like on the MBP.

Overall, I love this little keyboard. I pick it up and wave it around at people, just to marvel at how thin it is. And it just looks so darn cute sitting on my desk, being all tiny next to the huge stuff that surrounds it (the old Apple Wireless Keyboard, my 24″ monitor, my MBP, etc.).

This would be the absolute perfect home theater PC/living room computer keyboard if it had some sort of integrated pointing device or trackpad. So thin, light, and beautiful! :-) Now, if they would only update the design of the Mighty Mouse to match it’s thin, aluminum companion…


Apple’s iPhone/iPod touch Web Application listing has launched

Looks like the rumored Apple site that lists webapps you can use on your iPhone or iPod Touch has launched:

www.apple.com/webapps

AppleWebApps.jpg

I find it amusing that the site itself, when viewed on my iPhone, is not “optimized” for iPhone viewing. That is, you have to scroll around and navigate the page just like a “full size” web page. Which works really, really well on the iPhone, so it’s not a big deal, but still, I chuckled.

As far as what apps are listed, of course the “big” ones like Facebook and Digg are included. I also discovered the iPhone versions of Fandango (for movie listings and tickets - we needed this one!) and WeatherBug.

These two are quite useful, and nicely done, and I hadn’t heard of them before. Besides that, I found the rest of the apps to be, well, boring and derivative. I guess I’m jaded. But I’m honestly disappointed that this is the best that Apple could do to harness the creativity and genius of people out there who WANT to write great apps for a great device.

You’ll also find links to Apple’s documentation on iPhone web app development linked from the page, and you can submit your own web app for consideration/inclusion in the directory. And there’s an RSS feed to subscribe and receive updates when new apps are added, though I’m getting a “page not found” error for the feed right now. Guess no web site launch is perfect.

I guess this is as close to a software development kit as we’re going to get. *sigh* Anyway, go check it out if you have an iPhone or an iPod touch, and bookmark any that you find useful! :-)


History of Software on the iPhone - A Prelude

My iPhone is now an iBrick. Here’s how it happened, what I learned, how it felt, and what you might be able to learn from the whole thing. I’ll write up the details of that story in a separate post. This one is for background.

My Line Waiting Assistants

I am a HUGE iPhone fan. I camped out on release day to be number one in line. I’ve used the heck out of my iPhone every single day since I got it. I’ve taught other people how great they are, answered countless questions about it, and generally been a huge fan.

Getting Ready to Activate

I have had many, many mobile devices, and understand that since the operating system for most devices resides in flash ROM, and isn’t meant to be readily modified, you can’t expect the device manufacturer to help you fix problems you run into with a modified device. This hasn’t prevented lively developer communities from springing up around popular devices - like XDA-Developers, etc. - to help power users get even more functionality and fun from their devices.

Soon after the iPhone was launched on June 29, 2007, such a developer community popped up around it. Even though Apple made it very clear that they didn’t intend to support iPhone developers at all. “Make web applications. That’s good enough.” was the edict from Cupertino. Most people I know, from real developers to regular old users were miffed that Apple wasn’t releasing a Software Development Kit (SDK) to make applications for the iPhone. So the development community took matters into its own hands.

It ranged from people like Joe Hewitt (of Firebug and now Facebook fame - he’s the guy that wrote Facebook’s iPhone UI, which has been featured in Steve Jobs keynotes) engineering and releasing tools like iUI to make better web applications to the dedicated hackers who figured out how to get your own applications to install and run on the iPhone. Following best practices from the Linux world, they gave people how were willing to “jailbreak” their iPhone the ability to run Nullriver’s AppTapp Installer.app - a package manager that opened the door to browse and install dozens of iPhone applications.

Apps installed on my iPhone, 9/11/07

There was an uneasy stalemate between Apple and the iPhone developers. Apple openly admitted that they weren’t going to support these 3rd party developers, but they weren’t going to try to stop them, either. On September 11, 2007, Gearlog published this quote from an interview with Greg Joswiak, VP of Hardware Product Marketing at Apple:

I asked him about independent, native software development for the iPhone. He said Apple doesn’t oppose native application development, which was new to me. Rather, Apple takes a neutral stance - they’re not going to stop anyone from writing apps, and they’re not going to maliciously design software updates to break the native apps, but they’re not going to care if their software updates accidentally break the native apps either.

In other words, iPhone “hacking” would follow the same path as other mobile devices, like Windows Mobile, iPods, etc. No one expected Apple to help customers make 3rd party applications work. Everyone knew that the most you could expect from Apple was a complete wipe and restore back to factory new settings. In fact, when iPhone updates 1.0.1 and 1.0.2 were released, this is exactly what happened. If you had “jailbroken” your iPhone and installed 3rd party apps, the device was wiped and restored to Apple’s known good “clean” state. No more than two weeks later, Apple radically reversed its position on this issue.

The Smugness

Then came the seemingly similar activity of “unlocking” iPhones to work on cellular carriers other than AT&T. The iPhone is a unique device in that it’s extraordinarily locked down, meant only to work if you have a valid account with AT&T. Without active AT&T service, you couldn’t use any of the other features of the iPhone. No wifi web browsing, no iPod media playback, nothing. So the people outside of AT&T service area (the whole world outside the United States), and people who couldn’t or didn’t want to switch to AT&T could never have an iPhone, under Apple and AT&Ts rules. Many people felt this was unfair and dictatorial, and It’s interesting to note that the U.S. Federal Trade Commission (FTC) requires U.S. cell phone carriers to SIM unlock customers’ phones upon request, for overseas travel, or any other reason.

Mac Book Pro and iPhone

So the development community set to work on a “SIM unlock” for the iPhone, which modified the radio/baseband part of the iPhone firmware to allow it to use ANY SIM card from ANY carrier. The unlocking apps were released. The world rejoiced. And no one expected Apple to support iPhones that weren’t on the AT&T network. Just like installing 3rd party applications, the most you could expect Apple to do would be to wipe and restore your iPhone to its original state.

An application called anySIM was the first free version of these unlocking apps. It was made available through the popular and simple Installer.app package system (it was pulled a few hours later). During the time it was available, I downloaded it. I didn’t need or want to unlock my iPhone - I’m happy with AT&T’s service (we have two lines of service in our family), and I didn’t even have a non-AT&T SIM card that I could use to test and see if the unlock worked. But I’m a geek and an enthusiast and a blogger, so I ran the unlock software, if only to document the process, just like all the other 3rd party software installations I had done.

And that’s where all the trouble started…

(Click here to read the next part of the saga: I admit it - I ran anySIM to unlock my iPhone (a photo story))